47 and his handler, Diana Burnwood, are a team responsible for some of the most ruthless, efficient and untraceable assassinations across the globe. But before they were operatives of the shadowy International Contracts Association, 47 and Burnwood were on their own separate paths in life – streets lined with blood, bullets and revenge. As 14-year-old Diana begins a mission to track down the people who killed her parents, the one responsible, 47, is struggling to free himself and his brother, 6, from the mysterious Institute which has bred them as killers since they were kids. With a story that stretches from the heartland of America to the Berlin Wall, Lone Wolves will trace the birth of the legendary Hitman and the secret past of the woman behind him who pulls the string and knows just how hard taking a life truly is.

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Critical Role: Vox Machina Origins II #2

The members of Vox Machina track the missing Grog back to his old home in Westruun, where he appears to have been drawn to the local cursed mountain. Of course, he has. Giant spiders, evil skeletons, and something even more nefarious stand in the unlikely heroes’ way when they venture under the mountain to find their friend!

Collapser #2 (of 6)

Following the occupation of his chest by a sentient black hole, Liam James’ anxiety disorder is further exacerbated when he accidentally destroys Stonehenge, among other irreplaceable wonders of the world.

Catwoman #14

A secret file out-lining the ins and outs of the criminal underworld of Villa Hermosa is on the streets, and every crook is after it. Whoever possesses this info can control everything, and some of the town’s hoods are even bringing in outside agents like Lock-Up and Gentleman Ghost to act as their champions-which, let’s face it, you’re going to need if you’re going to try to outsmart Catwoman. Making things even more dangerous for Selina Kyle, there is also a price on her head. If you can capture the database and kill the Catwoman, the payoff is double!