Black Bolt begins to find his bearings in the remote prison to which he has been mysteriously banished.

And an unlikely alliance with Crusher Creel, a.k.a. the Absorbing Man, could provide the Silent King with some answers about his captor’s motives and identity.

But not every prisoner is ready to trust the hero-turned-inmate. There are those who would see him fall…and they are more than happy to push.

Rated T+

Buy Now from TFAW

 

Critical Role: Vox Machina Origins II #2

The members of Vox Machina track the missing Grog back to his old home in Westruun, where he appears to have been drawn to the local cursed mountain. Of course, he has. Giant spiders, evil skeletons, and something even more nefarious stand in the unlikely heroes’ way when they venture under the mountain to find their friend!

Collapser #2 (of 6)

Following the occupation of his chest by a sentient black hole, Liam James’ anxiety disorder is further exacerbated when he accidentally destroys Stonehenge, among other irreplaceable wonders of the world.

Catwoman #14

A secret file out-lining the ins and outs of the criminal underworld of Villa Hermosa is on the streets, and every crook is after it. Whoever possesses this info can control everything, and some of the town’s hoods are even bringing in outside agents like Lock-Up and Gentleman Ghost to act as their champions-which, let’s face it, you’re going to need if you’re going to try to outsmart Catwoman. Making things even more dangerous for Selina Kyle, there is also a price on her head. If you can capture the database and kill the Catwoman, the payoff is double!