You don’t have to die to go to hell. The corruption Brandon Hull once believed was confined to his soul has now spread to his once-perfect body. Struggling to come to grips with the supernatural realm, Hull seeks answers in the darkest corners of the natural world.

Can he stop the infection from not only taking over himself but also the family he loves? Opening a jarring window on to a world of horror from the Eisner Award-nominated writer of THE COFFIN, FIREBREATHER, and DEATHSTROKE and the Eisner Award-winning artist of EX MACHINA and STARMAN.

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Critical Role: Vox Machina Origins II #2

The members of Vox Machina track the missing Grog back to his old home in Westruun, where he appears to have been drawn to the local cursed mountain. Of course, he has. Giant spiders, evil skeletons, and something even more nefarious stand in the unlikely heroes’ way when they venture under the mountain to find their friend!

Collapser #2 (of 6)

Following the occupation of his chest by a sentient black hole, Liam James’ anxiety disorder is further exacerbated when he accidentally destroys Stonehenge, among other irreplaceable wonders of the world.

Catwoman #14

A secret file out-lining the ins and outs of the criminal underworld of Villa Hermosa is on the streets, and every crook is after it. Whoever possesses this info can control everything, and some of the town’s hoods are even bringing in outside agents like Lock-Up and Gentleman Ghost to act as their champions-which, let’s face it, you’re going to need if you’re going to try to outsmart Catwoman. Making things even more dangerous for Selina Kyle, there is also a price on her head. If you can capture the database and kill the Catwoman, the payoff is double!