The superstar BATMAN team of writer Scott Snyder and artist Greg Capullo reunite for a massive, universe-spanning event!

DARK NIGHTS: THE FORGE and THE CASTING hinted at dark corners of reality that have never been seen till now!

Now, as DARK DAYS: METAL begins, the Dark Multiverse is revealed in all its devastating danger-and the threats it contains are coming for the DC Universe!

DARK DAYS: METAL is a DC event unlike any other-one that will push Batman, Superman and heroes of the Justice League beyond their limits to take on threats unlike any our world has ever seen!

It will take the combined might of the World’s Greatest Heroes as you’ve never seen them before to face what’s coming their way!

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Critical Role: Vox Machina Origins II #2

The members of Vox Machina track the missing Grog back to his old home in Westruun, where he appears to have been drawn to the local cursed mountain. Of course, he has. Giant spiders, evil skeletons, and something even more nefarious stand in the unlikely heroes’ way when they venture under the mountain to find their friend!

Collapser #2 (of 6)

Following the occupation of his chest by a sentient black hole, Liam James’ anxiety disorder is further exacerbated when he accidentally destroys Stonehenge, among other irreplaceable wonders of the world.

Catwoman #14

A secret file out-lining the ins and outs of the criminal underworld of Villa Hermosa is on the streets, and every crook is after it. Whoever possesses this info can control everything, and some of the town’s hoods are even bringing in outside agents like Lock-Up and Gentleman Ghost to act as their champions-which, let’s face it, you’re going to need if you’re going to try to outsmart Catwoman. Making things even more dangerous for Selina Kyle, there is also a price on her head. If you can capture the database and kill the Catwoman, the payoff is double!