AND IT HAS NOTHING TO DO WITH SATANISM, WE PROMISE
Graph paper. Sure, it was good for geometry, but where it really shone was when you had to make maps while you were ignoring math class. Our favorite bit was making staircases with those little progressively shorter parallel lines.
But in the 80s, if you put a graph paper design at an angle to indicate perspective it was THE FUTURE. It was the inside of your Atari 800 or Commodore 64. It was the holodeck. It was ReBoot and Max Headroom. And that’s what this is. Your D&D game IN THE FUTURE. Of the past. Mmm. Retro futurism.