Graph paper. Sure, it was good for geometry, but where it really shone was when you had to make maps while you were ignoring math class. Our favorite bit was making staircases with those little progressively shorter parallel lines.

But in the 80s, if you put a graph paper design at an angle to indicate perspective it was THE FUTURE. It was the inside of your Atari 800 or Commodore 64. It was the holodeck. It was ReBoot and Max Headroom. And that’s what this is. Your D&D game IN THE FUTURE. Of the past. Mmm. Retro futurism.

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Pitfall! Atari Cartridge Throw Blanket

The original Pitfall! was a blast to play, but the time limit of 20 minutes (while challenging) made us crave more! If only there was a way to blanket ourselves in that nostalgic joy for longer than 20 minutes.

Magic the Gathering Planeswalker Backpack

Wandering the magical realms can be exhausting, especially when you have to carry so many magical artifacts. We really need access to some sort of pocket dimension. That might be excessive though. Maybe something small and portable. Is there such a thing that exists? A device for holding things? Oh yeah. A bag!

X-Men Xavier Institute Crest Hat

So, you know how there are different X-Men teams? Obviously, the most powerful mutants go on the A Team, and then the next powerful group is the B Team, etc. Well, when we went to the Xavier Institute for Higher Learning, they put us on the Z Team. We were the mutants who basically went to the institute to learn. And while the other students got costumes and access to jets… we got to study. At least we got this awesome hat though.