Seirin High’s greatest basketball superstar was the one no one literally saw coming—the invisible Kuroko!

Tetsuya Kuroko doesn’t stand out much. In fact, he’s so plain that people hardly ever notice when he’s around. Though he’s just as unremarkable on the basketball court, that’s where his plainness gives him an unexpected edge—one that lets him execute awesome moves without others noticing!

It’s the third quarter of Seirin’s game against To-oh, and the team faces a tough time when Momoi’s strategies nullify Kuroko’s effectiveness. His misdirection is failing, and Aomine’s unbelievable skills are leaving Seirin in the dust… Now all hopes for victory rest on Kuroko’s ultimate move!

Sekirei, Vol. 14

The final round of phase three of the Sekirei Project is over. Seven Ashikabi have gotten their hands on jinki, and they are the only ones remaining.

The Golden Age of Decadence

Mysterious spirits from the Lethe Valley have invaded 19th century Paris and are stealing words from people. Poetry, however, can defeat these spirits. Blighted by the spirits, famed poet Baudelaire faces a fate worse than death and decides to teach Cocteau, an illiterate orphan, poetry after sensing a hidden talent in him.

The Legend of Korra Turf Wars Part Two

Recovering from the fight and furious for revenge, Triple Threats member Tokuga solidifies his ties with the duplicitous Wonyong. Meanwhile, when Republic City’s housing crisis reaches its peak, Zhu Li sets her sights on the biggest public figure in the city—President Raiko—in a bid for the presidency! With her friend’s success, the future of the spirit portal, and the wellbeing of Republic City’s citizens at stake, can Korra remain neutral and fulfill her duties as the Avatar?